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Slick, also known as Experiment 020, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is designed to sell anything to anyone like an expert by using his sales pitch and auctioneer-like stratagems. However, once he starts selling, he is programmed to do it nonstop. His one true place is selling for charity and fundraisers at Lilo's hula school.

Background and appearances[]

Experiment 020 was the twentieth genetic experiment created by Jumba with Hämsterviel's funding. He was designed to sell anything to anyone until there was nothing available for sale. According to Jumba, 020 once sold his laboratory instead of other experiments, and another time he sold Jumba's ex-wife for the outrageous price of ten kiltacredits, when she was only worth five. 020 and the other first 624 experiments were deactivated and smuggled to Earth by Jumba during his mission to capture Experiment 626.

All of the experiment pods were released and scattered across the island of Kauai.

At an unknown point after this, Experiment 020 was activated.

Lilo & Stitch: The Series[]

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"These are the chocolates of tomorrow."

While Lilo and Stitch were having trouble selling candy bars for a fundraiser at their school, they encountered 020 sitting on a park bench reading a newspaper. When 020 heard about Lilo and Stitch's soliciting problem, he introduced himself to them and then presented his card revealing his number and primary function.

Afterwards, 020, named Slick, offered to assist Lilo and Stitch in their fundraising drive. Using his sales pitch, Slick managed to convince every person whom Lilo came across into buying one of her chocolate bars.

However, Slick later grew obsessive and began selling everything the Pelekais owned. Since they were unable to capture Slick (as he had sold all their containment orbs as well), Lilo left Pleakley in charge of Slick while she and Stitch both set out to redeem all of their personal belongings. Among one of them was a trophy that a couple was using to stabilize an outdoor dining table.

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"Do I hear two dollars?"

While they were doing this, Mertle, who had learned about Slick earlier, arrived at the Pelekais' house looking for the salesman experiment. Annoyed, Pleakley tried to get Mertle to leave, but Slick, advising him not to turn away a customer, let her come in. When the two debated over custody of Slick, the latter held an impromptu auction and set the opening bid at one dollar. It ended with Slick selling himself to Mertle for three dollars.

After managing to retrieve all of their household possessions, Lilo and Stitch returned home and put everything back in its proper place, then discovered that Slick was missing. Pleakley explained what happened, prompting Lilo and Stitch to get Slick back.

Meanwhile, Mertle used Slick to sell candy bars and help her win the contest until Lilo and Stitch stole him, but Mertle managed to steal him back. Later, when Lilo and Stitch (disguised as beekeepers) went over to Mertle's house to reclaim Slick, she revealed that she had sold him to Experiment 625, much to their horror.

At Gantu's ship, Slick acquainted himself with Reuben and later sold the ship to an elderly man, who had somehow gained entry. Slick was soon captured in a container by an ailing Gantu, who had been repeatedly persuaded by Hämsterviel to do so.

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"It's been real, and it's been fun, but it ain't been real fun."

Fortunately, Lilo and Stitch showed up and were able to free Slick, but he then escaped while also selling the batteries in Gantu's blaster to a pair of locals. Gantu later tracked Slick down and recaptured him. However, the former ultimately bartered Slick for Lilo's last chocolate bar, claiming it would cure his cold.

Shortly after, Slick found his one true place at Lilo's school in raising money for charity.

In "Ploot", Lilo tried to convince Slick to help her defeat Ploot, but he led Lilo astray by trying to get her to buy a Kokaua Town umbrella.

In "Remmy", Slick was one of the experiments in Lilo's dream.

The Origin of Stitch[]

Slick was one of the experiments that was gliding on the screen, but he is 597 instead of 020.

Leroy & Stitch[]

The first 624 experiments, including Slick, were rounded up by Leroy and taken to a stadium to be destroyed. However, Lilo, Stitch, Jumba, Pleakley, Reuben and Gantu arrived before the experiments could be destroyed.

Slick participated in the following battle between the experiments and the Leroy clones, having frightened at least one Leroy clone.

However, the Leroys soon gained the upper hand in the battle, but were defeated when Lilo, Stitch, Reuben and several other experiments performed the song "Aloha ʻOe", which caused the Leroy army to shut down due to the original Leroy's fail-safe.

Personality[]

Slick is a fast-talking, Southern-accented salesman. He is generally very friendly and polite, tipping his hat every time he greets somebody, but is quite obsessive about selling stuff. He won't stop doing so until there is nothing left to sell, even selling himself to Mertle through a live auction. He is also very kind-hearted and courteous, and strongly supports his one true place in working for charity.

Despite being incredibly friendly, Slick can also be amazingly fierce. This was shown during the climactic battle in Leroy & Stitch. His initial facial expression after Stitch's pep talk was fearsome, and at one point during the battle, he had a Leroy clone running from him. Thus, he can easily turn from a friendly salesperson to a terrifying fighter, while still keeping his good intentions.

Biology[]

Physical appearance[]

Slick is a fast-talking, pink doglike experiment resembling Cannonball, but with a smaller face, a purple nose, and two black eyes. He wears a straw boater hat and bow tie, carries a cane, and speaks in the manner of a Southern-accented salesperson who never turns down a customer.

Special abilities[]

Slick can sell anything to anyone, even if they have no reason or wouldn't buy it otherwise, by using sympathy and slight exaggeration effects. He can speak fluently and is capable of controlling his facial emotions and voice to persuade his customers. He has professional sales tactics and auctioneer-like speaking qualities.

Trivia[]

  • Slick is one of the only four known experiments that wears a hat, the other three being Frenchfry, Squeak, and Derrick. However, Slick is the only one wearing a true hat that he can remove, while Frenchfry's "hat" appears to be a part of his head, and it is presumed Squeak can take off his hat since he appears with a fresh hat in the TV film finale after an earlier incident with the Evil-liminator, while it is unknown if Derrick can remove his hat or not.
  • Slick was activated off-screen.
  • Slick is one of the few known experiments that can speak fluently.

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